We have been meeting for these demo parties virtually this year, but usually you can attend them, enter compos, win prizes, listen to DJs, presentations, talks, etc. The main focus is the creation of demos on various devices (with various limitations), but the content at the parties is mixed up to keep things interesting. Think talks aimed at geeks, to show you how some hardware works, or how some software from the 1980s functioned and how it was possible to circumvent it. The cracking/hacking part of it is these days presented in an educational fashion, from what I understand anyway. These days it's all sort of rolled into one, since all these scenes have shrunk quite a bit. although there was some overlap, and they usually had an artist on staff to create the art you are talking about. Back in the day people who cracked games were actually in a separate subculture still. mainly people who used to dabble in these things back in the 90s. The demoscene still exists to this day and is made up of coders, "hackers", tinkerers, musicians, artists, etc. We also do art exhibits and other fun projects. This scene is not only people sitting in basements. So these days both scenes tend to sort of share artists, and we enter the same competitions and demo party compos.Įdit: Don't want to doublepost. The Amiga and PC textmode scenes used to be more or less distinct from each other, but these days the number of artists drawing in this medium has shrunk quite a bit (mainly since the internet has taken over Bulletin Board Systems as a method for connecting and communicating). I usually stick to the same font for the ANSI art I tend to specialize in, but some collaborations I've done have used a slightly different font, which changes things up a bit (and makes things more challenging but also interesting) It's not that simple either, as the list of fonts you can use is rather lengthy. In a modern ASCII editor you have the option of changing the font you work with, which allows you to work in either "PC" or "Amiga" mode. This Amiga ASCII character set gives you slightly different options from the PC counterpart and looks slightly different. it's not ready yet, so here's a sneak peek trailer: Now we are at it again about to drop our 12th pack. We released 10 packs back in the 1990s and earlier this year we decided to return and release our 11th. Now that you know what textmode art is, I can introduce you to LAZARUS. There is also teletext art and unicode art, and probably others that have their own unique histories and character sets. There does exist a unique textmode art scene in China, using their own unique character set, but artists from both "scenes" do not tend to interact. These days the main types of textmode art are ANSI art, ASCII art, and PETSCII art. These distinctions are in many ways cultural as they are influenced by their underlying technological realities. This is why coloured ASCII art is generally referred to as ANSI art, although if you do not use certain shade blocks in your art you might be very well told that you are creating ASCII art. In the 1980s ANSI escape codes were also introduced, which allow artists to add 16 colours to these ASCII characters as well. Some of this no doubt influenced the early ASCII artists, who were using ASCII characters to create headers, dividers, and logos. and we've all see simple art created using ASCII characters that your aunt or grandmother might have forwarded to you 15 years ago. In the 1950s devices like plotters and teletypewriters were used to create a type of textmode art. In due time there emerged a textmode art scene. This inspired people to design not only user interfaces using these characters, but also draw opening screens for their Bulletin Board Systems, goodbye screens, art for door games, menu templates, and so on. So instead of GIFs and JPGs, these interfaces used ASCII or PETSCII characters, which sped everything up quite a bit. This art originates from the days when user interfaces were often assembled using textmode characters, back when computer connection speeds were not at all fast enough to give you a web-like user experience. Textmode art is any art created exclusively using textmode characters, such as the 256 extended ASCII characters or Amiga's PETSCII characters. I realized that I might as well create a new thread for this kind of art, since one doesn't exist. I was looking for a good place to post a teaser trailer for an upcoming textmode art release.
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